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» Principles for Designing Computer Music Controllers
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CHI
2011
ACM
12 years 11 months ago
Motionbeam: a metaphor for character interaction with handheld projectors
We present the MotionBeam metaphor for character interaction with handheld projectors. Our work draws from the tradition of pre-cinema handheld projectors that use direct physical...
Karl D. D. Willis, Ivan Poupyrev, Takaaki Shirator...
MIDDLEWARE
2007
Springer
14 years 1 months ago
A service-oriented virtual community overlay network for secure external service orchestration
The Service Oriented Architecture (SOA) is used extensively in ubiquitous computing environments. Using external service orchestration, services can be composed into applications....
Shudong Chen, Johan J. Lukkien
CATA
2003
13 years 9 months ago
A Restaurant Finder using Belief-Desire-Intention Agent Model and Java Technology
It is becoming more important to design systems capable of performing high-level management and control tasks in interactive dynamic environments. At the same time, it is difficul...
Dongqing Lin, Thomas P. Wiggen, Chang-Hyun Jo
ICUMT
2009
13 years 5 months ago
Service and Resource Discovery supports over P2P overlays
We describe the main architecture and the design principles of the Service/Resource Discovery System (SRDS), a component of the XtreemOS Operating System. XtreemOS is a Linux exten...
Emanuele Carlini, Massimo Coppola, Patrizio Dazzi,...
ACMACE
2005
ACM
14 years 1 months ago
Integrate and conquer: the next generation of intelligent avatars
FreeWill+ is a framework that aims at integrating various animation techniques for controlling human-like characters. With heterogeneity and multi-layering as its main design prin...
Jaroslaw Francik, Adam Szarowicz