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» Principles for modeling language design
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COMPUTER
2002
89views more  COMPUTER 2002»
13 years 8 months ago
A Pattern for Softcoded Values
rs use models or abstractions that hide low-level implementation details. Various kinds of representations such as data models, state-transition models, and dataflow models can hel...
Michael R. Blaha, Cheryl Smith
POPL
2006
ACM
14 years 9 months ago
Autolocker: synchronization inference for atomic sections
The movement to multi-core processors increases the need for simpler, more robust parallel programming models. Atomic sections have been widely recognized for their ease of use. T...
Bill McCloskey, Feng Zhou, David Gay, Eric A. Brew...
SIGMOD
2007
ACM
153views Database» more  SIGMOD 2007»
14 years 9 months ago
Scaling games to epic proportion
We introduce scalability for computer games as the next frontier for techniques from data management. A very important aspect of computer games is the artificial intelligence (AI)...
Walker M. White, Alan J. Demers, Christoph Koch, J...
ESAW
2009
Springer
14 years 3 months ago
Normative Multi-Agent Organizations
Multi-agent systems are viewed as consisting of individual agents whose behaviors are regulated by organization artifacts. This abstract presents a programming language, which is d...
Mehdi Dastani
CLEF
2007
Springer
14 years 3 months ago
Amharic-English Information Retrieval with Pseudo Relevance Feedback
We describe cross language retrieval experiments using Amharic queries and English language document collection from our participation in the bilingual ad hoc track at the CLEF 20...
Atelach Alemu Argaw