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» Principles of Mixed-Initiative User Interfaces
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IE
2007
13 years 9 months ago
Exploring terra incognita: wayfinding devices for games
The ludic experience of exploring wilderness in gameworlds may be compromised by either the negative affects of disorientation or the conspicuous application of architectural prin...
Nicola J. Bidwell, Colin Lemmon, Mihai Roturu, Chr...
SOUPS
2005
ACM
14 years 1 months ago
Making PRIME usable
Privacy-enhanced Identity Management can enable users to retain and maintain informational self-determination in our networked society. This paper describes the usability research...
John Sören Pettersson, Simone Fischer-Hü...
VR
2010
IEEE
108views Virtual Reality» more  VR 2010»
13 years 6 months ago
Twinkle: Interacting with physical surfaces using handheld projector
We propose a novel interface called Twinkle for interacting with an arbitrary physical surface using a handheld projector and a camera. When a user flashes a projection light on ...
Takumi Yoshida, Yuki Hirobe, Hideaki Nii, Naoki Ka...
CHI
2007
ACM
14 years 8 months ago
Comparing two methods for gesture based short text input using chording
We report on the design and initial evaluation of two methods for short text input in wearable computing applications using hand gestures. A wireless data glove able to recognize ...
Hendrik Witt, Torben Janssen
CANDC
2005
ACM
13 years 9 months ago
Understanding design as a social creative process
The Human-Computer Interaction community has long been concerned with design. Terms such as ‘creativity’ and ‘innovation’ are frequently used when referring to the design ...
Andy Warr, Eamonn O'Neill