The ludic experience of exploring wilderness in gameworlds may be compromised by either the negative affects of disorientation or the conspicuous application of architectural prin...
Nicola J. Bidwell, Colin Lemmon, Mihai Roturu, Chr...
Privacy-enhanced Identity Management can enable users to retain and maintain informational self-determination in our networked society. This paper describes the usability research...
We propose a novel interface called Twinkle for interacting with an arbitrary physical surface using a handheld projector and a camera. When a user flashes a projection light on ...
Takumi Yoshida, Yuki Hirobe, Hideaki Nii, Naoki Ka...
We report on the design and initial evaluation of two methods for short text input in wearable computing applications using hand gestures. A wireless data glove able to recognize ...
The Human-Computer Interaction community has long been concerned with design. Terms such as ‘creativity’ and ‘innovation’ are frequently used when referring to the design ...