Sciweavers

2086 search results - page 379 / 418
» Principles of Software Evolution
Sort
View
WSC
1998
13 years 9 months ago
The DoD High Level Architecture: an update
The High Level Architecture (HLA) provides the specification of a common technical architecture for use across all classes of simulations in the US Department of Defense. It provi...
Judith S. Dahmann, Richard Fujimoto, Richard M. We...
WSC
1997
13 years 9 months ago
Efficient Instruction Cache Simulation and Execution Profiling with a Threaded-Code Interpreter
We present an extension to an existing SPARC V8 instruction set simulator, SimICS, to support accurate profiling of branches and instruction cache misses. SimICS had previously su...
Peter S. Magnusson
MVA
1992
13 years 8 months ago
High Speed Autofocus for Microscopic Images
2 Computational Theory The processing of biological specimens or the 2.1 Overview examination of material surfaces for quality control requires a fast and precise autofocus system....
J. E. Fischer, D. Homeister, J. Lehmler, G. Roos
ENVSOFT
2006
117views more  ENVSOFT 2006»
13 years 7 months ago
Land information system: An interoperable framework for high resolution land surface modeling
Knowledge of land surface water, energy, and carbon conditions are of critical importance due to their impact on many real world applications such as agricultural production, wate...
Sujay V. Kumar, Christa D. Peters-Lidard, Yudong T...
JDCTA
2008
119views more  JDCTA 2008»
13 years 7 months ago
Towards a Coordination Infrastructure for Pervasive Computing Environment Based on Tuplespace and Semantic Web
Pervasive computing is an emerging computing paradigm, which is expected to be part of our everyday life in the foreseeable future. The coordination among heterogeneous devices, s...
Liang Li, Bin Li, Junwu Zhu