Sciweavers

2086 search results - page 381 / 418
» Principles of Software Evolution
Sort
View
SAC
2008
ACM
13 years 7 months ago
Test generation and minimization with "basic" statecharts
Model-based testing as a black-box testing technique has grown in importance. The models used represent the relevant features of the system under consideration (SUC), and can also...
Fevzi Belli, Axel Hollmann
GROUP
2010
ACM
13 years 5 months ago
Why it works (when it works): success factors in online creative collaboration
Online creative collaboration (peer production) has enabled the creation of Wikipedia and open source software (OSS), and is rapidly expanding to encompass new domains, such as vi...
Kurt Luther, Kelly E. Caine, Kevin Ziegler, Amy Br...
ICDCS
2010
IEEE
13 years 5 months ago
Safe and Stabilizing Distributed Cellular Flows
Advances in wireless vehicular networks present us with opportunities for developing new distributed traffic control algorithms that avoid phenomena such as abrupt phase-transition...
Taylor Johnson, Sayan Mitra, Karthik Manamcheri
HCI
2009
13 years 5 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
IFIPTM
2009
119views Management» more  IFIPTM 2009»
13 years 5 months ago
Detection and Prevention of Insider Threats in Database Driven Web Services
In this paper, we take the first step to address the gap between the security needs in outsourced hosting services and the protection provided in the current practice. We consider ...
Tzvi Chumash, Danfeng Yao