Sciweavers

2263 search results - page 20 / 453
» Principles of Template Design
Sort
View
ITS
2000
Springer
137views Multimedia» more  ITS 2000»
14 years 1 months ago
Design Principles for a System to Teach Problem Solving by Modelling
This paper presents an approach to the design of a learning environment in a mathematical domain (elementary combinatorics) where problem solving is based more on modelling than o...
Gérard Tisseau, Hélène Giroir...
MIE
2008
116views Healthcare» more  MIE 2008»
13 years 11 months ago
Gene Regulation Ontology (GRO): Design Principles and Use Cases
The Gene Regulation Ontology (GRO) is designed as a novel approach to model complex events that are part of the gene regulatory processes. We introduce the design requirements for ...
Elena Beisswanger, Vivian Lee, Jung-jae Kim, Dietr...
VRST
1997
ACM
14 years 1 months ago
Managing level of detail through head-tracked peripheral degradation: a model and resulting design principles
Previous work has demonstrated the utility of reductions in the level of detail (LOD) in the periphery of head-tracked, large field of view displays. This paper provides a psychop...
Benjamin Watson, Neff Walker, Larry F. Hodges
AUTOMATICA
2007
161views more  AUTOMATICA 2007»
13 years 9 months ago
Principles of 2-sliding mode design
Second order sliding modes are used to keep exactly a constraint of the second relative degree or just to avoid chattering, i.e. in the cases when the standard (first order) slidi...
Arie Levant
CHI
2008
ACM
14 years 10 months ago
Heuristic evaluation for games: usability principles for video game design
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
David Pinelle, Nelson Wong