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» Principles of traditional animation applied to 3D computer a...
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ACII
2007
Springer
14 years 2 months ago
I Know What I Did Last Summer: Autobiographic Memory in Synthetic Characters
Abstract. According to traditional animators, the art of building believable characters resides in the ability to successfully portray a character’s behaviour as the result of it...
João Dias, Wan Ching Ho, Thurid Vogt, Natha...
SIGGRAPH
1992
ACM
14 years 20 days ago
Generative modeling: a symbolic system for geometric modeling
This paper discusses a new, symbolic approach to geometric modeling called generative modeling. The approach allows specification, rendering, and analysis of a wide variety of sha...
John M. Snyder, James T. Kajiya
SI3D
2003
ACM
14 years 1 months ago
User-controlled creation of multiresolution meshes
We present a tool for the user-controlled creation of multiresolution meshes. Several automatic mesh reduction methods of high quality have been presented in the past, but most of...
Erik Pojar, Dieter Schmalstieg
MSV
2007
13 years 10 months ago
Visualizing the Inner Structure of N-Body Data Using Skeletonization
N-body simulations solve the n-body problem numerically and determine the trajectories of the n point masses. The result of these calculations is a huge amount of data detailing th...
Edward Dale, Hans-Peter Bischof
SSIAI
2002
IEEE
14 years 1 months ago
Active Contours for Cell Tracking
This paper introduces an active contour or snakebased method for tracking cells within a video sequence. Specifically, we apply our cell tracking techniques to rolling leukocytes ...
Nilanjan Ray, Scott T. Acton