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JGTOOLS
2006
125views more  JGTOOLS 2006»
13 years 9 months ago
GPU-Based Tiled Ray Casting Using Depth Peeling
We propose a new hardware ray casting algorithm for unstructured meshes composed of tetrahedral cells. Our work builds on the technique published at IEEE Visualization 2003 by Wei...
Fábio F. Bernardon, Christian Azambuja Pago...
ENGL
2007
74views more  ENGL 2007»
13 years 9 months ago
Numerical Simulation of Bubble Motions in a Gate Slot
—A Lagrangian-Eulerian numerical scheme for the investigation of bubble motion in turbulent flow is developed. The flow is analyzed in the Eulerian reference frame while the bubb...
Arman Raoufi, Mehrzad Shams, Reza Ebrahimi, Goodar...
FCSC
2007
131views more  FCSC 2007»
13 years 9 months ago
SONNET: subscription using path queries over structured overlay networks
Application-level content-based routing using XML is a key technology for decentralized publish/subscribe systems. In this paper, a new approach is proposed to support the efficien...
Weining Qian, Linhao Xu, Aoying Zhou, Minqi Zhou
FSS
2007
102views more  FSS 2007»
13 years 9 months ago
Extraction of fuzzy rules from support vector machines
The relationship between support vector machines (SVMs) and Takagi–Sugeno–Kang (TSK) fuzzy systems is shown. An exact representation of SVMs as TSK fuzzy systems is given for ...
Juan Luis Castro, L. D. Flores-Hidalgo, Carlos Jav...
GRID
2007
Springer
13 years 9 months ago
A Tool for Prioritizing DAGMan Jobs and its Evaluation
It is often difficult to perform efficiently a collection of jobs with complex job dependencies due to temporal unpredictability of the grid. One way to mitigate the unpredictabili...
Grzegorz Malewicz, Ian T. Foster, Arnold L. Rosenb...