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PUC
2010
128views more  PUC 2010»
13 years 6 months ago
Interaction with large ubiquitous displays using camera-equipped mobile phones
Abstract In the ubiquitous computing environment, people will interact with everyday objects (or computers embedded in them) in ways different from the usual and familiar desktop u...
Seokhee Jeon, Jane Hwang, Gerard Jounghyun Kim, Ma...
DEBU
2010
126views more  DEBU 2010»
13 years 7 months ago
GeoSIM: A Geospatial Data Collection System for Participatory Urban Texture Documentation
Participatory texture documentation (PTD) is a geospatial data collection process in which a group of users (dedicated individuals and/or general public) with camera-equipped mobi...
Farnoush Banaei Kashani, Houtan Shirani-Mehr, Bei ...
VRML
2003
ACM
14 years 28 days ago
Implementation of a scripting language for VRML/X3D-based embodied agents
Embodied agents or humanoid avatars may effectively be used to communicate with human users. Currently there is a wide range of specification formalisms and scripting languages f...
Zhisheng Huang, Anton Eliëns, Cees T. Visser
FTDCS
1999
IEEE
13 years 12 months ago
PODC: Paradigm-Oriented Distributed Computing
We describe an environment for distributed computing that uses the concept of well-known paradigms. The main advantage of paradigmoriented distributed computing (PODC) is that the...
Hairong Kuang, Lubomir Bic, Michael B. Dillencourt...
AUIC
2005
IEEE
14 years 1 months ago
Real-time 3D Finger Pointing for an Augmented Desk
The augmented desk is gaining popularity in recent HCI research. Its layout of a large horizontal screen on the desk enhances immersive and intense collaborative experiences. A re...
Le Song, Masahiro Takatsuka