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» Probabilistic Techniques in Algorithmic Game Theory
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CORR
2012
Springer
286views Education» more  CORR 2012»
12 years 3 months ago
A Faster Algorithm for Solving One-Clock Priced Timed Games
One-clock priced timed games is a class of two-player, zero-sum, continuous-time games that was defined and thoroughly studied in previous works. We show that One-clock priced ti...
Thomas Dueholm Hansen, Rasmus Ibsen-Jensen, Peter ...
ATAL
2007
Springer
14 years 1 months ago
Automatic feature extraction for autonomous general game playing agents
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
David M. Kaiser
IJNSEC
2007
127views more  IJNSEC 2007»
13 years 7 months ago
Markov Chain Modelling of the Probabilistic Packet Marking Algorithm
In this work, we show that the current termination condition of the Probabilistic Packet Marking (PPM) algorithm is not correct for general networks, and this implies the estimati...
Tsz-Yeung Wong, John Chi-Shing Lui, Man Hon Wong
ATAL
2008
Springer
13 years 9 months ago
Approximating power indices
Many multiagent domains where cooperation among agents is crucial to achieving a common goal can be modeled as coalitional games. However, in many of these domains, agents are une...
Yoram Bachrach, Evangelos Markakis, Ariel D. Proca...
KDD
2009
ACM
193views Data Mining» more  KDD 2009»
14 years 8 months ago
Probabilistic frequent itemset mining in uncertain databases
Probabilistic frequent itemset mining in uncertain transaction databases semantically and computationally differs from traditional techniques applied to standard "certain&quo...
Andreas Züfle, Florian Verhein, Hans-Peter Kr...