The number of features that are supported in modern multimedia devices is increasing faster than ever. Estimating the performance of such applications when they are running on sha...
Akash Kumar, Bart Mesman, Henk Corporaal, Bart D. ...
We study the survivable version of the game theoretic network formation model known as the Connection Game, originally introduced in [5]. In this model, players attempt to connect ...
We consider the problem of finding optimal strategies in infinite extensive form games with incomplete information that are repeatedly played. This problem is still open in lite...
Alessandro Lazaric, Jose Enrique Munoz de Cote, Ni...
Games are used to evaluate and advance Multiagent and Artificial Intelligence techniques. Most of these games are deterministic with perfect information (e.g. Chess and Checkers)....
The fastest known algorithm for solving General Bayesian Stackelberg games with a finite set of follower (adversary) types have seen direct practical use at the LAX airport for o...
Manish Jain, Christopher Kiekintveld, Milind Tambe