To cope with large scale, agents are usually organized in a network such that an agent interacts only with its immediate neighbors in the network. Reinforcement learning technique...
We describe a generalized Q-learning type algorithm for reinforcement learning in competitive multi-agent games. We make the observation that in a competitive setting with adaptive...
Pieter Jan't Hoen, Sander M. Bohte, Han La Poutr&e...
An important issue in reinforcement learning is how to incorporate expert knowledge in a principled manner, especially as we scale up to real-world tasks. In this paper, we presen...
Eric Wiewiora, Garrison W. Cottrell, Charles Elkan
TD-FALCON (Temporal Difference - Fusion Architecture for Learning, COgnition, and Navigation) is a class of self-organizing neural networks that incorporates Temporal Difference (...
Synchrony is claimed by psychology as a crucial parameter of any social interaction: to give to human a feeling of natural interaction, a feeling of agency [17], an agent must be a...