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SIGECOM
2006
ACM
142views ECommerce» more  SIGECOM 2006»
14 years 2 months ago
Computing the optimal strategy to commit to
In multiagent systems, strategic settings are often analyzed under the assumption that the players choose their strategies simultaneously. However, this model is not always realis...
Vincent Conitzer, Tuomas Sandholm
SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
14 years 2 months ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
SIGECOM
2005
ACM
169views ECommerce» more  SIGECOM 2005»
14 years 2 months ago
Online auctions with re-usable goods
This paper concerns the design of mechanisms for online scheduling in which agents bid for access to a re-usable resource such as processor time or wireless network access. Each a...
Mohammad Taghi Hajiaghayi, Robert D. Kleinberg, Mo...
GECCO
2010
Springer
187views Optimization» more  GECCO 2010»
14 years 1 months ago
The maximum hypervolume set yields near-optimal approximation
In order to allow a comparison of (otherwise incomparable) sets, many evolutionary multiobjective optimizers use indicator functions to guide the search and to evaluate the perfor...
Karl Bringmann, Tobias Friedrich
ATAL
2008
Springer
13 years 11 months ago
Approximating power indices
Many multiagent domains where cooperation among agents is crucial to achieving a common goal can be modeled as coalitional games. However, in many of these domains, agents are une...
Yoram Bachrach, Evangelos Markakis, Ariel D. Proca...