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APVIS
2007
13 years 9 months ago
Particle-based volume rendering
: In this paper, we apply Particle-based Volume Rendering (PBVR) technique using a current programmable GPU architecture. Recently, the increasing programmability of GPU offers an ...
Naohisa Sakamoto, Jorji Nonaka, Koji Koyamada, Sat...
ECOOP
1998
Springer
13 years 11 months ago
Synthesizing Object-Oriented and Functional Design to Promote Re-Use
Many problems require recursively speci ed types ofdata and a collection of tools that operate on those data. Over time, these problems evolve so that the programmer must extend t...
Shriram Krishnamurthi, Matthias Felleisen, Daniel ...
SIGCSE
2008
ACM
138views Education» more  SIGCSE 2008»
13 years 7 months ago
Debugging: the good, the bad, and the quirky -- a qualitative analysis of novices' strategies
A qualitative analysis of debugging strategies of novice Java programmers is presented. The study involved 21 CS2 students from seven universities in the U.S. and U.K. Subjects &q...
Laurie Murphy, Gary Lewandowski, Renée McCa...
CHI
2009
ACM
14 years 8 months ago
Two studies of opportunistic programming: interleaving web foraging, learning, and writing code
This paper investigates the role of online resources in problem solving. We look specifically at how programmers--an exemplar form of knowledge workers--opportunistically interlea...
Joel Brandt, Philip J. Guo, Joel Lewenstein, Mira ...
CCGRID
2007
IEEE
14 years 1 months ago
Revisit of View-Oriented Parallel Programming
Traditional parallel programming styles have many problems which hinder the development of parallel applications. The message passing style can be too complex for many programmers...
Z. Huang, W. Chen