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OOPSLA
2009
Springer
14 years 2 months ago
Scalable nonblocking concurrent objects for mission critical code
The high degree of complexity and autonomy of future robotic space missions, such as Mars Science Laboratory (MSL), poses serious challenges in assuring their reliability and ef...
Damian Dechev, Bjarne Stroustrup
EGH
2003
Springer
14 years 1 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
DEXA
2000
Springer
132views Database» more  DEXA 2000»
14 years 6 days ago
Improving the Performance of High-Energy Physics Analysis through Bitmap Indices
Abstract. Bitmap indices are popular multi-dimensional data structures for accessing read-mostly data such as data warehouse (DW) applications, decision support systems (DSS) and o...
Kurt Stockinger, Dirk Düllmann, Wolfgang Hosc...
SIGGRAPH
1995
ACM
13 years 11 months ago
Multiresolution analysis of arbitrary meshes
In computer graphics and geometric modeling, shapes are often represented by triangular meshes. With the advent of laser scanning systems, meshes of extreme complexity are rapidly...
Matthias Eck, Tony DeRose, Tom Duchamp, Hugues Hop...
AIPS
2003
13 years 9 months ago
A Multi-Agent System-driven AI Planning Approach to Biological Pathway Discovery
As genomic and proteomic data is collected from highthroughput methods on a daily basis, subcellular components are identified and their in vitro behavior is characterized. Howev...
Salim Khan, William Gillis, Carl Schmidt, Keith De...
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