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TOOLS
2008
IEEE
14 years 4 months ago
Component Reassembling and State Transfer in MaDcAr-Based Self-adaptive Software
In this paper, we introduce MaDcAr, a model of engines for dynamic and automatic (re)assembling of component-based software. In MaDcAr, an application description consists of the d...
Guillaume Grondin, Noury Bouraqadi, Laurent Vercou...
ACMACE
2006
ACM
14 years 4 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
ISPD
1997
ACM
106views Hardware» more  ISPD 1997»
14 years 2 months ago
VLSI/PCB placement with obstacles based on sequence-pair
In a typical VLSI/PCB design, some modules are pre-placed in advance, and the other modules are requested to be placed without overlap with these pre-placed modules. The presence ...
Hiroshi Murata, Kunihiro Fujiyoshi, Mineo Kaneko
ARCS
2006
Springer
14 years 1 months ago
Dynamic Dictionary-Based Data Compression for Level-1 Caches
Abstract. Data cache compression is actively studied as a venue to make better use of onchip transistors, increase apparent capacity of caches, and hide the long memory latencies. ...
Georgios Keramidas, Konstantinos Aisopos, Stefanos...
ESANN
2007
13 years 11 months ago
A novel kernel-based method for local pattern extraction in random process signals
In many applications, one is interested to detect certain patterns in random process signals. We consider a class of random process signals which contain sub similarities at rando...
Majid Beigi, Andreas Zell