Sciweavers

1600 search results - page 168 / 320
» Problem-solving in open environments
Sort
View
VC
2010
197views more  VC 2010»
13 years 3 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond
ADT
2011
13 years 24 days ago
Virtual networks: isolation, performance, and trends
Currently, there is a strong effort of the research community in rethinking the Internet architecture to cope with its current limitations and support new requirements. Many resea...
Natalia Castro Fernandes, Marcelo D. D. Moreira, I...
IUI
2010
ACM
14 years 6 months ago
A POMDP approach to P300-based brain-computer interfaces
Most of the previous work on non-invasive brain-computer interfaces (BCIs) has been focused on feature extraction and classification algorithms to achieve high performance for the...
Jaeyoung Park, Kee-Eung Kim, Sungho Jo
ATAL
2009
Springer
14 years 3 months ago
Generalized model learning for reinforcement learning in factored domains
Improving the sample efficiency of reinforcement learning algorithms to scale up to larger and more realistic domains is a current research challenge in machine learning. Model-ba...
Todd Hester, Peter Stone
OTM
2009
Springer
14 years 3 months ago
Ontology-Driven Provenance Management in eScience: An Application in Parasite Research
Provenance, from the French word “provenir”, describes the lineage or history of a data entity. Provenance is critical information in scientific applications to verify experime...
Satya Sanket Sahoo, D. Brent Weatherly, Raghava Mu...