Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
We introduce a conceptual framework that articulates the mechanics of collaboration for shared-workspace groupware: the low level actions and interactions that must be carried out...
ABSTRACT Do developers use proven usability techniques like user involvement, usability testing, and iterative design in industrial practice? Based on inside knowledge of many diff...
We report from a longitudinal laboratory-based usability evaluation of a health care information system. A usability evaluation was conducted with novice users when an electronic p...
Many sources of empirical data can be used to evaluate an interface (e.g., time to learn, time to perform benchmark tasks, number of errors on benchmark tasks, answers on question...