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» Procedural haptic texture
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SI3D
2003
ACM
14 years 1 months ago
Pattern based procedural textures
Numerous real-time applications such computer games or flight simulators require non-repetitive high-resolution texturing on large landscapes. We propose an algorithm which proce...
Sylvain Lefebvre, Fabrice Neyret
CGF
2004
86views more  CGF 2004»
13 years 8 months ago
Procedural Texture Matching and Transformation
We present a technique for creating a smoothly varying sequence of procedural textures that interpolates between arbitrary input samples of texture. This texture transformation us...
Eric Bourque, Gregory Dudek
3DIM
2007
IEEE
14 years 2 months ago
Interactive Scanning of Haptic Textures and Surface Compliance
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
Sheldon Andrews, Jochen Lang
HHCI
2000
14 years 4 days ago
Haptic Graphs for Blind Computer Users
In this paper we discuss the design of computer-based haptic graphs for blind and visually impaired people with the support of our preliminary experimental results. Since visual i...
Wai Yu, Rameshsharma Ramloll, Stephen A. Brewster
CARS
2004
13 years 10 months ago
A new robotic system for CT-guided percutaneous procedures with haptic feedback
In this paper, we present a new point of view for the conception of what a teleoperated robotic device should be for percutaneous intervention with computed tomography guidance. W...
Benjamin Maurin, Olivier Piccin, Bernard Bayle, Ja...