We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
This paper intends to introduce the development of a terminal agent for QoS measurement that is suitable for an NGN environment, and to summarize the results of its performance tes...
ChinChol Kim, SangChul Shin, Sang Yong Ha, SunYoun...
Long-range dependence characteristics have been observed in many natural or physical phenomena. In particular, a significant impact on data network performance has been shown in se...
The growth in computer games and wireless networks has catalyzed the production of a new generation of hand-held game consoles that support multi-player gaming over IEEE 802.11 ne...
Abstract-- Vehicle-to-vehicle communications can be used effectively for intelligent transport systems (ITS) and locationaware services [1]. The ability to disseminate information ...