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GRAPHICSINTERFACE
2008
13 years 11 months ago
Single-pass GPU solid voxelization for real-time applications
In this paper, we present a single-pass technique to voxelize the interior of watertight 3D models with high resolution grids in realtime during a single rendering pass. Further, ...
Elmar Eisemann, Xavier Décoret
IJCAI
2007
13 years 11 months ago
A Machine Learning Approach for Statistical Software Testing
Some Statistical Software Testing approaches rely on sampling the feasible paths in the control flow graph of the program; the difficulty comes from the tiny ratio of feasible p...
Nicolas Baskiotis, Michèle Sebag, Marie-Cla...
SODA
2008
ACM
138views Algorithms» more  SODA 2008»
13 years 11 months ago
Fully polynomial time approximation schemes for stochastic dynamic programs
We develop a framework for obtaining Fully Polynomial Time Approximation Schemes (FPTASs) for stochastic univariate dynamic programs with either convex or monotone single-period c...
Nir Halman, Diego Klabjan, Chung-Lun Li, James B. ...
SODA
2008
ACM
71views Algorithms» more  SODA 2008»
13 years 11 months ago
Two-phase greedy algorithms for some classes of combinatorial linear programs
We present greedy algorithms for some classes of combinatorial packing and cover problems within the general formal framework of Hoffman and Schwartz' lattice polyhedra. Our ...
Ulrich Faigle, Britta Peis
DC
2001
13 years 11 months ago
A Metadata Case Study for the FRBR Model Based on Chinese Painting and Calligraphy at the National Palace Museum in Taipei
In 1998, the Functional Requirements for Bibliographic Records FRBR model which is composed by four entities work, expression, manifestation and item and their associative relatio...
Simon C. Lin, Ya-ning Chen, Shu-jiun Chen, Yi-ting...