A pattern is a model or a template used to summarize and describe the behavior (or the trend) of a data having generally some recurrent events. Patterns have received a considerab...
This article presents a case study of the user interface design of a grid (energy) management system. The theoretical backdrop of the case study is cognitive engineering, with its...
Purpose – The purpose of this paper is to study the influence of organizational environment on the selection of knowledge management strategies. The paper focuses particularly ...
We argue that certain theoretical commitments that underpin much existing Interorganisational Information Systems (IOIS) research at small scales become untenable when IOIS are st...
As many authors have articulated, the “last mile problem” is often cited as a persistent engineering obstacle in deploying residential broadband solutions. Additionally, some ...