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RT
2001
Springer
14 years 2 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
VLDB
2001
ACM
66views Database» more  VLDB 2001»
14 years 2 months ago
An Evaluation of Generic Bulk Loading Techniques
Bulk loading refers to the process of creating an index from scratch for a given data set. This problem is well understood for B-trees, but so far, non-traditional index structure...
Jochen Van den Bercken, Bernhard Seeger
WDAG
2001
Springer
131views Algorithms» more  WDAG 2001»
14 years 2 months ago
The Complexity of Synchronous Iterative Do-All with Crashes
Abstract. The ability to cooperate on common tasks in a distributed setting is key to solving a broad range of computation problems ranging from distributed search such as SETI to ...
Chryssis Georgiou, Alexander Russell, Alexander A....
ANSS
2000
IEEE
14 years 2 months ago
Flow Control and Dynamic Load Balancing in Time Warp
We present, in this paper, an algorithm which integrates flow control and dynamic load balancing in Time Warp. The algorithm is intended for use in a distributed memory environme...
Myongsu Choe, Carl Tropper
HPCA
2000
IEEE
14 years 2 months ago
A Prefetching Technique for Irregular Accesses to Linked Data Structures
Prefetching offers the potential to improve the performance of linked data structure (LDS) traversals. However, previously proposed prefetching methods only work well when there i...
Magnus Karlsson, Fredrik Dahlgren, Per Stenstr&oum...
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