Sciweavers

6819 search results - page 1256 / 1364
» Process Reuse Architecture
Sort
View
VR
2008
IEEE
277views Virtual Reality» more  VR 2008»
13 years 9 months ago
Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality
We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time sys...
Taehee Lee 0002, Tobias Höllerer
SAC
2008
ACM
13 years 8 months ago
Enhancing web service selection by QoS-based ontology and WS-policy
The Service Oriented Architecture enables the development of flexible large scale-applications in open environments by dynamically combining Web services. Nevertheless, current te...
Sodki Chaari, Youakim Badr, Frédériq...
MM
2010
ACM
164views Multimedia» more  MM 2010»
13 years 8 months ago
Visual search applications for connecting published works to digital material
Visual search connects physical (offline) objects with (online) digital media. Using objects from the environment, like newspapers, magazines, books and posters, we can retrieve s...
Jamey Graham, Jorge Moraleda, Jonathan J. Hull, Ti...
PC
2010
177views Management» more  PC 2010»
13 years 8 months ago
Parallel graph component labelling with GPUs and CUDA
Graph component labelling, which is a subset of the general graph colouring problem, is a computationally expensive operation that is of importance in many applications and simula...
Kenneth A. Hawick, Arno Leist, Daniel P. Playne
PROCEDIA
2010
80views more  PROCEDIA 2010»
13 years 8 months ago
Visualising spins and clusters in regular and small-world Ising models with GPUs
Visualising computational simulation models of solid state physical systems is a hard problem for dense lattice models. Fly throughs and cutaways can aid viewer understanding of a...
Arno Leist, Daniel P. Playne, Kenneth A. Hawick
« Prev « First page 1256 / 1364 Last » Next »