This paper presents a novel approach to the problem of determining head pose estimation and face 3D orientation of several people in low resolution sequences from multiple calibra...
Cristian Canton-Ferrer, Josep R. Casas, Montse Par...
Large Virtual Worlds (VWs) are increasingly common in the computer graphics areas of simulation, games, geospatial or scientific visualisation. In such VWs, simulated motion of th...
The ViewPoints framework for distributed and concurrent software engineering provides an alternative approach to traditional centralised software development environments. We inve...
The development of complex systems invariably involves many stakeholders who have different perspectives on the problem they are addressing, the system being developed, and the pr...
Free viewpoint video provides the possibility to freely navigate within dynamic real world video scenes by choosing arbitrary viewpoints and view directions. So far, related work ...