This paper addresses the problem of 3D reconstruction from a set of viewpoints on a short baseline. Its main contribution is the development of a robust algorithm which can extrac...
— Manipulation of particles suspended in fluids is crucial for many applications, such as precision machining, chemical processes, bio-engineering, and self-feeding of microorga...
Yizhar Or, Joris Vankerschaver, Scott D. Kelly, Ri...
We present an extension to texture mapping that supports the representation of 3-D surface details and view motion parallax. The results are correct for viewpoints that are static...
Manuel M. Oliveira, Gary Bishop, David F. McAllist...
The organization of objects into classes and categories is an essential task in the process of forming concepts. Within computer science, this classification activity must be suppo...
This chapter proposes a representation of rigid three-dimensional (3D) objects in terms of local affine-invariant descriptors of their images and the spatial relationships between ...
Fred Rothganger, Svetlana Lazebnik, Cordelia Schmi...