This paper proposes a “non-contact virtual clay modeling interface.” We developed a prototype of a three-dimensional modeling system that allows the user to deform the “virt...
The extraction of curvature information for surfaces is a basic problem of Geometry Processing. Recently an integral invariant solution of this problem was presented, which is bas...
Helmut Pottmann, Johannes Wallner, Yong-Liang Yang...
We introduce a novel view on how to deal with the problems of semantic interoperability in distributed systems. This view is based on the concept of emergent semantics, which sees ...
The use of viewpoints has long been proposed as a technique to structure evolving requirements models. In theory, viewpoints should provide better stakeholder traceability, and th...
Steve M. Easterbrook, Eric S. K. Yu, Jorge Aranda,...
Techniques are discussed for creating a rendered view into a 3D scene,interactively based on the locations and orientations of the observer's head and the display surface. St...