Breakpoints are perhaps the quintessential feature of a debugger: they allow a developer to stop time and study the program state. Breakpoints are typically specified by selectin...
Objects are collected into an object base because of a presumed need for cooperation among them. In classical object bases the cooperation is based on synchronous, preplanned mess...
We propose a framework for the representation of visual knowledge in a robotic agent, with special attention to the understanding of dynamic scenes. According to our approach, und...
Antonio Chella, Marcello Frixione, Salvatore Gagli...
Our work presents a mechanism designed for the selection of the optimal information provider in a multi-agent, heterogeneous and unsupervised monitoring system. The selfadaptation...
In most real-world situations, a single microphone is insufficient for the characterization of an entire auditory scene. This often occurs in places such as office environments ...
Gordon Wichern, Harvey D. Thornburg, Andreas Spani...