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ACMACE
2005
ACM
14 years 1 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
AISADM
2005
Springer
14 years 1 months ago
An Architecture for Distributed Agent-Based Data Preprocessing
Advances in agent technologies have fueled interest towards combining agent-based techniques with tools from data mining. Furthermore, the advent of the ubiquitous computing paradi...
Petteri Nurmi, Michael Przybilski, Greger Lind&eac...
CD
2005
Springer
14 years 1 months ago
A Decentralized Redeployment Algorithm for Improving the Availability of Distributed Systems
In distributed and mobile environments, the connections among the hosts on which a software system is running are often unstable. As a result of connectivity losses, the overall a...
Sam Malek, Marija Mikic-Rakic, Nenad Medvidovic
CD
2005
Springer
14 years 1 months ago
Improving Availability in Large, Distributed Component-Based Systems Via Redeployment
In distributed and mobile environments, the connections among the hosts on which a software system is running are often unstable. As a result of connectivity losses, the overall av...
Marija Mikic-Rakic, Sam Malek, Nenad Medvidovic
CD
2005
Springer
14 years 1 months ago
Cooperative Component-Based Software Deployment in Wireless Ad Hoc Networks
Abstract. This paper presents a middleware platform we designed in order to allow the deployment of component-based software applications on mobile devices (such as laptops or pers...
Hervé Roussain, Frédéric Guid...
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