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VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
13 years 7 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
HICSS
2009
IEEE
134views Biometrics» more  HICSS 2009»
14 years 2 months ago
Bridging Socio-Technical Capital in an Online Learning Environment
This work is based on the premise that online learning environments can potentially help develop communities of scholars by enabling participants to discover persons and resources...
Daniel D. Suthers, Kar-Hai Chu, Samuel Joseph
SIGUCCS
2005
ACM
14 years 1 months ago
Developing a synchronous web seminar application for online learning
Many higher education institutions are searching for cost effective tools for the delivery of a feature rich, synchronous online learning environment. While there are several comm...
Michael D. Ciocco, Neil Toporski, Michael Dorris
ETS
2002
IEEE
146views Hardware» more  ETS 2002»
13 years 7 months ago
AccessAbility: Enabling Technology for Life Long Learning Inclusion in an Electronic Classroom - 2000
A significant portion of the population is at risk of being excluded from online learning environments. People with learning and/or physically disabilities may be prevented from p...
Robert Luke
EDM
2010
128views Data Mining» more  EDM 2010»
13 years 9 months ago
Using Educational Data Mining Methods to Study the Impact of Virtual Classroom in E-Learning
In the past few years, Iranian universities have embarked to use e-learning tools and technologies to extend and improve their educational services. After a few years of conducting...
Mohammad Hassan Falakmasir, Jafar Habibi