Inverse Kinematics (IK) is a popular technique for synthesizing motions of virtual characters. In this paper, we propose a Linear Programming based IK solver (LPIK) for interactiv...
This paper describes an innovative approach to teaching about human-computer interaction to a large class of students in their third year of a Computer Science major. Because of t...
This paper proposes a support tool for designers who have realized the potential benefits of using a scenario-based approach, yet need a more concrete guidance for its implementati...
Management of virtual machines (VMs) on a large scale remains a significant challenge today. We lack general and vendor-independent quantitative criteria/metrics by which to desc...
In this paper we present a new learning environment to be used in an introductory programming course for students that are non-majors in computer science, more precisely for multi...