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CHI
2004
ACM
14 years 9 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
HICSS
2009
IEEE
143views Biometrics» more  HICSS 2009»
14 years 3 months ago
Bridge Methods: Using a Balanced Project Practice Portfolio to Integrate Agile and Formal Process Methodologies
This paper examines the non-linear nature of progress on software projects. It asserts that this uneven accomplishment stems from the continuous need to drive value quickly in res...
Stephen J. Cohen, William H. Money
IC
2004
13 years 10 months ago
IskaWeb: A Web-Based Information System for the Classification of Industrial Wastes
Industrial wastes must be classified at least two times on the way from the owner of the waste to the waste disposal facility in order to ensure that waste handling is in conformi...
J. O. Dada, Hans-Dieter Kochs, Jörg Petersen
CGF
2006
146views more  CGF 2006»
13 years 8 months ago
Principles and Applications of Computer Graphics in Medicine
The medical domain provides excellent opportunities for the application of computer graphics, visualization and virtual environments, with the potential to help improve healthcare...
F. P. Vidal, Fernando Bello, Ken W. Brodlie, Nigel...
GROUP
2010
ACM
13 years 6 months ago
Why it works (when it works): success factors in online creative collaboration
Online creative collaboration (peer production) has enabled the creation of Wikipedia and open source software (OSS), and is rapidly expanding to encompass new domains, such as vi...
Kurt Luther, Kelly E. Caine, Kevin Ziegler, Amy Br...