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ICSE
2008
IEEE-ACM
14 years 8 months ago
Granularity in software product lines
Building software product lines (SPLs) with features is a challenging task. Many SPL implementations support features with coarse granularity ? e.g., the ability to add and wrap e...
Christian Kästner, Martin Kuhlemann, Sven Ape...
CANDT
2009
13 years 11 months ago
Toward an analytic framework for understanding and fostering peer-support communities in using and evolving software products
The fundamental challenge for social computing is to contribute to fostering communities in which humans can transcend the limitation of the unaided, individual human mind by help...
Andrew Gorman, Gerhard Fischer
WETICE
1998
IEEE
13 years 11 months ago
Software Agents: Process Models and User Profiles in Distributed Software Development
The development of software products has become a highly cooperative and distributed activity involving working groups at geographically distinct places. These groups show an incr...
Norbert Glaser, Jean-Claude Derniame
SEM
2004
Springer
14 years 25 days ago
Towards the Development of Ubiquitous Middleware Product Lines
Abstract. Ubiquitous computing is a challenge for the design of middleware. The reasons are resource constraints, mobility, heterogeneity, etc., just to name a few. We argue that s...
Sven Apel, Klemens Böhm
CSMR
2008
IEEE
14 years 1 months ago
Quantifying Maintainability in Feature Oriented Product Lines
Families of products are steadily emerging for distinct settings such as embedded systems, navigational systems, financial applications or even web applications. This shifts the a...
Gentzane Aldekoa, Salvador Trujillo, Goiuria Sagar...