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» Program Comprehension as a Learning Process
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CHI
2006
ACM
14 years 8 months ago
Verbosity: a game for collecting common-sense facts
We address the problem of collecting a database of "common-sense facts" using a computer game. Informally, a common-sense fact is a true statement about the world that i...
Luis von Ahn, Mihir Kedia, Manuel Blum
UM
2007
Springer
14 years 1 months ago
Capturing User Interests by Both Exploitation and Exploration
Personalization is one of the important research issues in the areas of information retrieval and Web search. Providing personalized services that are tailored toward the specific...
Ka Cheung Sia, Shenghuo Zhu, Yun Chi, Koji Hino, B...
ICAT
2006
IEEE
14 years 1 months ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
ACMSE
2006
ACM
14 years 1 months ago
Student perspectives of ePortfolios in computing education
This paper presents the preliminary findings of the Electronic Portfolio Student Perspective Instrument (EPSPI) developed to ascertain student attitudes and intended uses of ePort...
Albert Dieter Ritzhaupt, Oma Singh
EMO
2005
Springer
107views Optimization» more  EMO 2005»
14 years 1 months ago
Multiobjective Water Pinch Analysis of the Cuernavaca City Water Distribution Network
Water systems often allow efficient water uses via water reuse and/or recirculation. Defining the network layout connecting water-using processes is a complex problem which involv...
Carlos E. Mariano-Romero, Víctor Alcocer-Ya...