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DAGM
2003
Springer
14 years 1 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
GLOBECOM
2007
IEEE
14 years 18 days ago
Complex Nakagami Channel Simulator with Accurate Phase and Auto-Correlation Properties
Accurate and systematic channel simulation technique is critical for performance verification of digital transceiver design over wireless channels. Despite the abundant results on ...
Yao Ma, Dongbo Zhang
SIGMOD
2003
ACM
196views Database» more  SIGMOD 2003»
14 years 8 months ago
Spreadsheets in RDBMS for OLAP
One of the critical deficiencies of SQL is lack of support for ndimensional array-based computations which are frequent in OLAP environments. Relational OLAP (ROLAP) applications ...
Andrew Witkowski, Srikanth Bellamkonda, Tolga Bozk...
SIGGRAPH
1993
ACM
14 years 24 days ago
Combining hierarchical radiosity and discontinuity meshing
We introduce a new approach for the computation of viewindependent solutions to the diffuse global illumination problem in polyhedral environments. The approach combines ideas fro...
Dani Lischinski, Filippo Tampieri, Donald P. Green...
IPPS
2006
IEEE
14 years 2 months ago
An optimal architecture for a DDC
Digital Down Conversion (DDC) is an algorithm, used to lower the amount of samples per second by selecting a limited frequency band out of a stream of samples. A possible DDC algo...
Tjerk Bijlsma, Pascal T. Wolkotte, Gerard J. M. Sm...