In many approaches for qualitative spatial reasoning, navigation of an agent in a more or less static environment is considered (e.g. in the double-cross calculus [12]). However, i...
Consumers use service selection mechanisms to decide on a service provider to interact with. Although there are various service selection mechanisms, each mechanism has different s...
This paper concerns agent based experiments in the field of negotiation and exchange simulation. A computer simulation environment is built, showing the emergence of chaotic price ...
The application of reinforcement learning algorithms to Partially Observable Stochastic Games (POSG) is challenging since each agent does not have access to the whole state inform...
Alessandro Lazaric, Mario Quaresimale, Marcello Re...
In this paper, we show how adaptive prototype optimization can be used to improve the performance of function approximation based on Kanerva Coding when solving largescale instanc...