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EGH
2007
Springer
14 years 1 months ago
Programmable shaders for deformation rendering
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
Carlos D. Correa, Deborah Silver
ICNS
2008
IEEE
14 years 1 months ago
DiProNN: Distributed Programmable Network Node Architecture
The programmable network approach allows processing of passing user data in a network, which is highly suitable especially for multimedia streams processing. However, programming ...
Tomás Rebok
IGARSS
2009
13 years 5 months ago
High Performance Computing for Hyperspectral Image Analysis: Perspective and State-of-the-art
The main purpose of this paper is to describe available (HPC)based implementations of remotely sensed hyperspectral image processing algorithms on multi-computer clusters, heterog...
Antonio Plaza, Qian Du, Yang-Lang Chang
FPL
2006
Springer
105views Hardware» more  FPL 2006»
13 years 11 months ago
A Scalable Network ASIP Enabling Flow Awareness in Ethernet Access
In this paper we research an FPGA based Application Specific Instruction Set Processor (ASIP) tailored to the needs of a flow aware Ethernet access node. The processor has an arch...
K. Van Renterghem, Dieter Verhulst, S. Verschuere,...
ICPPW
2006
IEEE
14 years 1 months ago
Parallel Hyperspectral Image Processing on Commodity Graphics Hardware
Many recent research efforts have been devoted to the use of commodity hardware for solving computationallyintensive scientific problems. Among such problems, hyperspectral imagi...
Javier Setoain, Christian Tenllado, Manuel Prieto,...