General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Abstract—This paper elaborates on mechanisms for establishing visual joint attention for the design of robotic agents that learn through natural interfaces, following a developme...
In this paper we describe the reproduction of emotional mechanisms in the cognitive agent CTS (Conscious Tutoring System). The model replicates the amygdala's emotional influ...
Usef Faghihi, Pierre Poirier, Daniel Dubois, Moham...
We investigate the application of a logic-based framework representing an agent environment as a composite structure that evolves over time. Such a complex structure contains the i...