A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...
We propose in this paper a new interval constraint propagation algorithm, called MOnotonic Hull Consistency (Mohc), that exploits monotonicity of functions. The propagation is sta...
Consistency properties and algorithms for achieving them are at the heart of the success of Constraint Programming. In this paper, we study the relational consistency property R(,...
Shant Karakashian, Robert J. Woodward, Christopher...
This paper presents a technique for approximating, up to any precision, the set of subgame-perfect equilibria (SPE) in repeated games with discounting. The process starts with a s...
The search for finite-state controllers for partially observable Markov decision processes (POMDPs) is often based on approaches like gradient ascent, attractive because of their ...