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ICLP
2005
Springer
14 years 1 months ago
Preference Reasoning
Abstract. Constraints and preferences are ubiquitous in real-life. Moreover, preferences can be of many kinds: qualitative, quantitative, conditional, positive or negative, to name...
Francesca Rossi
NOMS
2000
IEEE
176views Communications» more  NOMS 2000»
14 years 1 min ago
Design and analysis of a proactive application management system (PAMS)
Management of large-scale Network-Centric Systems (NCS) and their applications is an extremely complex and challenging task due to factors such as centralized management architect...
Salim Hariri, Yoonhee Kim
ATAL
2006
Springer
13 years 11 months ago
Learning the task allocation game
The distributed task allocation problem occurs in domains like web services, the grid, and other distributed systems. In this problem, the system consists of servers and mediators...
Sherief Abdallah, Victor R. Lesser
GECCO
2006
Springer
198views Optimization» more  GECCO 2006»
13 years 11 months ago
Reward allotment in an event-driven hybrid learning classifier system for online soccer games
This paper describes our study into the concept of using rewards in a classifier system applied to the acquisition of decision-making algorithms for agents in a soccer game. Our a...
Yuji Sato, Yosuke Akatsuka, Takenori Nishizono
AIPS
2010
13 years 10 months ago
Shopper: A System for Executing and Simulating Expressive Plans
We present Shopper, a plan execution engine that facilitates experimental evaluation of plans and makes it easier for planning researchers to incorporate replanning. Shopper inter...
Robert P. Goldman, John Maraist