Sciweavers

5377 search results - page 107 / 1076
» Programming Languages For Interactive Computing
Sort
View
CIDR
2009
98views Algorithms» more  CIDR 2009»
13 years 10 months ago
From Declarative Languages to Declarative Processing in Computer Games
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...
COMPCON
1995
IEEE
14 years 23 days ago
A System for the Delivery of Interactive Television Programming
Interactive television is a technology for delivering television programming on demand to households and businesses. Rather than passively choosing from a predetermined set of pro...
Roger L. Haskin, Frank L. Stein
IPPS
2000
IEEE
14 years 1 months ago
Controlling Distributed Shared Memory Consistency from High Level Programming Languages
One of the keys for the success of parallel processing is the availability of high-level programming languages for on-the-shelf parallel architectures. Using explicit message passi...
Yvon Jégou
AAAI
2006
13 years 10 months ago
Laughing with HAHAcronym, a Computational Humor System
Computational humor is a challenge with implications for many classical fields in AI such as, for example, natural language processing, intelligent human-computer interaction, rea...
Oliviero Stock, Carlo Strapparava
LICS
2005
IEEE
14 years 2 months ago
Operational Domain Theory and Topology of a Sequential Programming Language
A number of authors have exported domain-theoretic techniques from denotational semantics to the operational study of contextual equivalence and preorder. We further develop this,...
Martín Hötzel Escardó, Weng Kin...