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VL
2008
IEEE
113views Visual Languages» more  VL 2008»
14 years 3 months ago
A visual language for representing and explaining strategies in game theory
We present a visual language for strategies in game theory, which has potential applications in economics, social sciences, and in general science education. This language facilit...
Martin Erwig, Eric Walkingshaw
AIR
2004
143views more  AIR 2004»
13 years 9 months ago
Hebrew Computational Linguistics: Past and Future
This paper reviews the current state of the art in Natural Language Processing for Hebrew, both theoretical and practical. The Hebrew language, like other Semitic languages, poses...
Shuly Wintner
POPL
2008
ACM
14 years 9 months ago
Imperative self-adjusting computation
Self-adjusting computation enables writing programs that can automatically and efficiently respond to changes to their data (e.g., inputs). The idea behind the approach is to stor...
Umut A. Acar, Amal Ahmed, Matthias Blume
VL
1996
IEEE
117views Visual Languages» more  VL 1996»
14 years 1 months ago
Tactile Programming: A Unified Manipulation Paradigm Supporting Program Comprehension, Composition and Sharing
Although visual programming techniques have been used to lower the threshold of programming for end users, they are not sufficient for creating end user programming environments t...
Alexander Repenning, James Ambach
SCP
1998
163views more  SCP 1998»
13 years 9 months ago
Computing with Continuous Change
A central challenge in computer science and knowledge representation is the integration of conceptual frameworks for continuous and discrete change, as exemplified by the theory ...
Vineet Gupta, Radha Jagadeesan, Vijay A. Saraswat