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PERCOM
2004
ACM
14 years 8 months ago
Programming Pervasive and Mobile Computing Applications with the TOTA Middleware
Pervasive computing calls for suitable middleware and programming models to deal with large software systems dived in dynamic mobile network environments. Here we present the prog...
Marco Mamei, Franco Zambonelli
DIGRA
2005
Springer
14 years 2 months ago
Interactive Story Writing in the Classroom: Using Computer Games
Interactive story writing is a new medium for creative expression. The story “writer” uses a computer game (such as BioWare’s Neverwinter Nights) to create an interactive st...
Jonathan Schaeffer, Mike Carbonaro, Duane Szafron,...
CHI
2003
ACM
14 years 9 months ago
Peephole displays: pen interaction on spatially aware handheld computers
The small size of handheld computers provides the convenience of mobility at the expense of reduced screen space for display and interaction. Prior research [5, 6] has identified ...
Ka-Ping Yee
VL
2008
IEEE
122views Visual Languages» more  VL 2008»
14 years 3 months ago
Designers' natural descriptions of interactive behaviors
While a designer’s focus used to be the design of non-interactive elements such as graphics or animations, today’s designers deal with various levels of interactivity such as ...
Sun Young Park, Brad A. Myers, Andrew J. Ko
CHI
2003
ACM
14 years 9 months ago
Designing social presence of social actors in human computer interaction
This study examines the interaction effect between user factors and media factors on feelings of social presence which are critical in the design of virtual reality systems and hu...
Kwan Min Lee, Clifford Nass