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E4MAS
2004
Springer
14 years 3 months ago
ELMS: An Environment Description Language for Multi-agent Simulation
This paper presents ELMS, a language used for the specification of multi-agent environments. This language is part of the MAS-SOC approach to the design and implementation of mult...
Fabio Y. Okuyama, Rafael H. Bordini, Antônio...
VL
1996
IEEE
130views Visual Languages» more  VL 1996»
14 years 2 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
ISPDC
2006
IEEE
14 years 4 months ago
Distributed, Real-Time Programming on Commodity POSIX Systems: A Preliminary Report
We present an incipient implementation of a programming language that allows programming of realtime applications distributed over a network. We have several goals in mind: First,...
Stefan D. Bruda, Petter Haggholm, Scott Stoddard
TACAS
2007
Springer
91views Algorithms» more  TACAS 2007»
14 years 4 months ago
Planned and Traversable Play-Out: A Flexible Method for Executing Scenario-Based Programs,
We introduce a novel approach to the smart execution of scenario-based models of reactive systems, such as those resulting from the multi-modal inter-object language of live sequen...
David Harel, Itai Segall
PLDI
1995
ACM
14 years 1 months ago
APT: A Data Structure for Optimal Control Dependence Computation
The control dependence relation is used extensively in restructuring compilers. This relation is usually represented using the control dependence graph; unfortunately, the size of...
Keshav Pingali, Gianfranco Bilardi