Sciweavers

5377 search results - page 71 / 1076
» Programming Languages For Interactive Computing
Sort
View
IPL
2007
78views more  IPL 2007»
13 years 9 months ago
Ensuring the quasi-termination of needed narrowing computations
We present a characterization of first-order functional programs which are quasiterminating w.r.t. the symbolic execution mechanism of needed narrowing, i.e., computations in the...
J. Guadalupe Ramos, Josep Silva, Germán Vid...
VL
1998
IEEE
130views Visual Languages» more  VL 1998»
14 years 1 months ago
SAM - An Animated 3D Programming Language
This article presents the animated visual 3D programming language SAM (Solid Agents in Motion) for parallel systems specification and animation. A SAM program is a set of interact...
Christian Geiger, Wolfgang Müller 0003, Walde...
GPCE
2009
Springer
14 years 1 months ago
A generative programming approach to developing pervasive computing systems
Developing pervasive computing applications is a difficult task because it requires to deal with a wide range of issues: heterogeneous devices, entity distribution, entity coordi...
Damien Cassou, Benjamin Bertran, Nicolas Loriant, ...
VL
2007
IEEE
123views Visual Languages» more  VL 2007»
14 years 3 months ago
Introductory Computing Construct Use in an End-User Programming Community
Previous studies of end-user programmers have indicated a reliance on related examples for learning. Accordingly, we analyzed the projects contained in an online community with re...
Brian Dorn, Allison Elliott Tew, Mark Guzdial
DLS
2009
150views Languages» more  DLS 2009»
13 years 6 months ago
Fast type reconstruction for dynamically typed programming languages
Type inference and type reconstruction derive static types for program elements that have no static type associated with them. They have a wide range of usage, such as helping to ...
Frédéric Pluquet, Antoine Marot, Roe...