Sciweavers

691 search results - page 131 / 139
» Programming Open Systems with Agents, Environments and Organ...
Sort
View
NETGAMES
2004
ACM
14 years 1 months ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen
ICSE
1997
IEEE-ACM
14 years 1 days ago
Characterizing and Modeling the Cost of Rework in a Library of Reusable Software Components
1 In this paper we characterize and model the cost of rework in a Component Factory (CF) organization. A CF is responsible for developing and packaging reusable software components...
Victor R. Basili, Steven E. Condon, Khaled El Emam...
EWSPT
1995
Springer
13 years 11 months ago
The Use of Roles and Measurement to Enact Project Plans in MVP-S
Software development organizations are beginning to recognize that measurement is a prerequisite for systematic process improvement, and have started to measure their products and...
Christopher M. Lott, Barbara Hoisl, H. Dieter Romb...
IGARSS
2010
13 years 2 months ago
Hands-on GPS and remote sensing training for high school learners during IGARSS 2009 in Cape Town, South Africa
Continuing the commitment of the Geoscience and Remote Sensing Society (GRSS) to education and outreach, the IEEE 2009 International Geoscience and Remote Sensing Symposium (IGARSS...
Linda Hayden, Ambrose Jearld, Je'aime Powell, Kuch...
ECAL
2001
Springer
14 years 11 days ago
Evolving Lives: The Individual Historical Dimension in Evolution
Some benefits of a dialogue between evolutionary robotics and developmental ethology are presented with discussion of how developmental models might inform approaches to evolution...
Rachel Wood