General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Abstract. Argumentation-based formalisms provide a way of considering the defeasible nature of reasoning with partial and often erroneous knowledge in a given environment. This pro...
Software developers increasingly rely on information from the Web, such as documents or code examples on Application Programming Interfaces (APIs), to facilitate their development...
Jinhan Kim, Sanghoon Lee, Seung-won Hwang, Sunghun...
A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...
We propose in this paper a new interval constraint propagation algorithm, called MOnotonic Hull Consistency (Mohc), that exploits monotonicity of functions. The propagation is sta...