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» Programming a Distributed System Using Shared Objects
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UIST
1996
ACM
13 years 11 months ago
Language-Level Support for Exploratory Programming of Distributed Virtual Environments
We describe COTERIE, a toolkit that provides languagelevel support for building distributed virtual environments. COTERIE is based on the distributed data-object paradigm for dist...
Blair MacIntyre, Steven Feiner
PARA
2000
Springer
13 years 11 months ago
Ship Hull Hydrodynamic Analysis Using Distributed Shared Memory
Abstract. In this article we present the results obtained from the execution of a commercial Computational Fluid Dynamics program on a cluster of personal computers. The communicat...
João P. Marques Silva, Paulo Guedes
CJ
2010
190views more  CJ 2010»
13 years 4 months ago
A Methodological Construction of an Efficient Sequentially Consistent Distributed Shared Memory
A concurrent object is an object that can be concurrently accessed by several processes. Sequential consistency is a consistency criterion for such objects. Informally, it states ...
Vicent Cholvi, Antonio Fernández, Ernesto J...
ICSE
2003
IEEE-ACM
14 years 7 months ago
DADO: Enhancing Middleware to Support Crosscutting Features in Distributed, Heterogeneous Systems
Some "non-' or "extra-functional" features, such as reliability, security, and tracing, defy modularization mechanisms in programming languages. This makes suc...
Eric Wohlstadter, Stoney Jackson, Premkumar T. Dev...
ICDCS
1995
IEEE
13 years 11 months ago
Implementing Sequentially Consistent Shared Objects Using Broadcast and Point-to-Point Communication
A distributed algorithm that implements a sequentially consistent collection of shared read/update objects using a combination of broadcast and point-to-point communication is pre...
Alan Fekete, M. Frans Kaashoek, Nancy A. Lynch