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» Programming an Amorphous Computational Medium
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ITICSE
2003
ACM
14 years 19 days ago
Teaching programming to liberal arts students: a narrative media approach
In this paper we present a new learning environment to be used in an introductory programming course for students that are non-majors in computer science, more precisely for multi...
Peter Bøgh Andersen, Jens Bennedsen, Steffe...
MICCAI
2002
Springer
14 years 8 months ago
Robust Registration of Multi-modal Images: Towards Real-Time Clinical Applications
Abstract. High performance computing has become a key step to introduce computer tools, like real-time registration, in the medical field. To achieve real-time processing, one usua...
Radu Stefanescu, Sébastien Ourselin, Xavier...
DIGRA
2005
Springer
14 years 28 days ago
Interactive Story Writing in the Classroom: Using Computer Games
Interactive story writing is a new medium for creative expression. The story “writer” uses a computer game (such as BioWare’s Neverwinter Nights) to create an interactive st...
Jonathan Schaeffer, Mike Carbonaro, Duane Szafron,...
WEBDB
1998
Springer
83views Database» more  WEBDB 1998»
13 years 11 months ago
On the Unification of Persistent Programming and the World Wide Web
In its infancy, the World-Wide Web consisted of a web of largely static hypertext documents. As time progresses it is evolving into a domain which supports almost arbitrary network...
Richard C. H. Connor, Keith Sibson, Paolo Manghi
AUIC
2006
IEEE
14 years 1 months ago
Visualisations of execution traces (VET): an interactive plugin-based visualisation tool
An execution trace contains a description of everything that happened during an execution of a program. Execution traces are useful, because they can help software engineers under...
Mike McGavin, Tim Wright, Stuart Marshall