: Program slicing is a well known family of techniques intended to identify and isolate code fragments which depend on, or are depended upon, specific program entities. This is pa...
The MIN algorithm is an offline strategy for deciding which item to replace when writing a new item to a cache. Its optimality was first established by Mattson, Gecsei, Slutz, a...
Gate sizing in VLSI design is a widely-used method for power or area recovery subject to timing constraints. Several previous works have proposed gate sizing heuristics for power ...
We show that a proper equilibrium of a matrix game can be found in polynomial time by solving a linear (in the number of pure strategies of the two players) number of linear progra...
: In this paper we give a possible model for handling uncertain information. The concept of fuzzy knowledge-base will be defined as a quadruple of any background knowledge, defined...